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Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19.7k 4.5k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 13k 2.6k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8.2k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 736

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.3k

Repositories

Showing 10 of 812 repositories
  • Unity-Technologies/com.unity.mobile.logcat's past year of commit activity
    C# 37 9 38 2 Updated Oct 7, 2026
  • uaal-example Public
    Unity-Technologies/uaal-example's past year of commit activity
    Objective-C++ 816 253 64 1 Updated Oct 7, 2026
  • InputSystem Public

    An efficient and versatile input system for Unity.

    Unity-Technologies/InputSystem's past year of commit activity
    C# 1,527 343 3 60 Updated Oct 7, 2026
  • curl Public Forked from curl/curl

    Curl is a tool and libcurl is a library for transferring data with URL syntax, supporting FTP, FTPS, HTTP, HTTPS, GOPHER, TFTP, SCP, SFTP, TELNET, DICT, LDAP, LDAPS, FILE, IMAP, SMTP, POP3, RTSP and RTMP. libcurl offers a myriad of powerful features

    Unity-Technologies/curl's past year of commit activity
    C 22 7,810 0 1 Updated Oct 7, 2026
  • opentelemetry-collector-contrib Public Forked from open-telemetry/opentelemetry-collector-contrib

    Contrib repository for the OpenTelemetry Collector

    Unity-Technologies/opentelemetry-collector-contrib's past year of commit activity
    Go 5 Apache-2.0 4,013 0 3,536 Updated Oct 7, 2026
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects's past year of commit activity
    C# 2,324 465 40 28 Updated Oct 7, 2026
  • bdwgc Public Forked from bdwgc/bdwgc

    The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehmgc)

    Unity-Technologies/bdwgc's past year of commit activity
    C 63 497 0 7 Updated Oct 6, 2026
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample's past year of commit activity
    C# 763 146 1 0 Updated Oct 6, 2026
  • Unity-Technologies/EntityComponentSystemSamples's past year of commit activity
    C# 8,191 1,724 62 5 Updated Oct 6, 2026
  • Unity-Technologies/com.unity.probuilder's past year of commit activity
    C# 379 93 0 9 Updated Oct 6, 2026